Jill heard a knock at the door. "Come in," she called. It was Troy, and he looked upset. If he felt like he looked, this would be his second "upset" visit in two days. Jill blanked her screen, turned to face Troy, motioned to the chair in front of her desk and said, "Please."
Troy sat. "I'm done," he said. "I'm here to let you know that I've requested reassignment."
Jill had been optimistic at first — Metronome was her team's second project together and Daffodil had been very successful. Well, almost. With hindsight, Jill could see that Rachel and Troy had had some bumps over Daffodil. Now Metronome was becoming a disaster.
Jill had tried everything. She'd worked with Rachel alone, and with Rachel and each of the three others who'd had difficulty with her. Finally she had referred the whole mess up to HR. Nothing worked. Jill wanted to keep Rachel, because she understood the driver software, but not if it meant losing everyone else.
Ironically, Jill's solutions would all lead to the same outcome, because Rachel isn't the problem. For reasons unknown to Jill, transferring Rachel to another team would only create an unfilled conflict role that someone else would then fill. Here's why.
Early in Daffodil, Troy and Jim had been "at war." Jill had separated them by assigning Troy some work that Rachel wanted, but had never asked for, and assigning Rachel some work she hated, but had never objected to. Since Jill stuck with those assignments for Metronome, Rachel had been fuming privately for months. Now she was always irritable, regularly lashing out.
Rachel had placated — she hadn't expressed her discomfort to Jill. Troy and Jim had coped by blaming each other, and Jill had found a super-reasonable "peace" rather than working through everyone's issues, which continued to simmer. Rachel became the focus of the conflict, though she actually contributed only a small piece.
The focus of conflict
is often a role —
it can be filled
by anyoneRachel became the identified patient — the one who exhibited symptoms of pain that was caused by imbalance in the overall system. The team saw the problem as belonging to Rachel, even though four people played roles in creating and maintaining the problem.
Most group interpersonal conflict follows similar patterns. People who seem to be central — especially the identified patient — might only be peripheral to the conflict. People who seem to be peripheral or even helpful can actually be responsible, in part, for igniting and maintaining the conflict.
Eventually, it all came apart for Jill's team. Rachel was reassigned, at great cost to her, to the team, and to Metronome. Jim and Troy were again working more closely together, and resumed their war. Jill was back to Square One — but now Metronome was late.
If you're inside the system, you probably can't tell what's really happening. Seeking outside assistance — from someone with a detached perspective, and the right skills — is your best hope. And the earlier you do it, the easier it will be. Top Next Issue
Are you fed up with tense, explosive meetings? Are you or a colleague the target of a bully? Destructive conflict can ruin organizations. But if we believe that all conflict is destructive, and that we can somehow eliminate conflict, or that conflict is an enemy of productivity, then we're in conflict with Conflict itself. Read 101 Tips for Managing Conflict to learn how to make peace with conflict and make it an organizational asset. Order Now!
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Related articles
More articles on Conflict Management:
- Overtalking: I
- Overtalking is the practice of using one's own talking to prevent others from talking. It can lead to
hurt feelings and toxic conflict. Why does it happen and what can we do about it?
- The Knowledge One-Upmanship Game
- The Knowledge One-Upmanship Game is a pattern of group behavior in the form of a contest to determine
which player knows the most arcane fact. It can seem like innocent fun, but it can disrupt a team's
ability to collaborate.
- Regaining Respect from Others
- When you feel that a colleague has lost professional respect for you — or never really had respect
for you — what can you do about it? Check your conclusions, check whether it's about you, and
ask for a dialog.
- Grace Under Fire: IV
- People can be astonishingly inventive when trying to harm others. Some strategies involve driving to
distraction the target of their malevolence by humiliating the target and lying about the target's character,
deeds, or abilities. Targets who recognize these methods are more likely to be able to maintain composure.
- When You Feel Attacked
- Verbal attacks might be upsetting, but in creative conflicts they're usually permissible if related
to substantive matters. When verbal attacks are personal, they can be unfair and illegitimate. The ability
to recenter yourself quickly is invaluable.
See also Conflict Management and Conflict Management for more related articles.
Forthcoming issues of Point Lookout
- Coming January 22: Storming: Obstacle or Pathway?
- The Storming stage of Tuckman's model of small group development is widely misunderstood. Fighting the storms, denying they exist, or bypassing them doesn't work. Letting them blow themselves out in a somewhat-controlled manner is the path to Norming and Performing. Available here and by RSS on January 22.
- And on January 29: A Framework for Safe Storming
- The Storming stage of Tuckman's development sequence for small groups is when the group explores its frustrations and degrees of disagreement about both structure and task. Only by understanding these misalignments is reaching alignment possible. Here is a framework for this exploration. Available here and by RSS on January 29.
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